GskRenderNode *child;
GskTransform *transform;
+ float dx, dy;
};
static void
self->child = gsk_render_node_ref (child);
self->transform = gsk_transform_ref (transform);
+ if (gsk_transform_get_category (transform) >= GSK_TRANSFORM_CATEGORY_2D_TRANSLATE)
+ gsk_transform_to_translate (transform, &self->dx, &self->dy);
+ else
+ self->dx = self->dy = 0;
+
gsk_transform_transform_bounds (self->transform,
&child->bounds,
&node->bounds);
return self->transform;
}
+void
+gsk_transform_node_get_translate (const GskRenderNode *node,
+ float *dx,
+ float *dy)
+{
+ const GskTransformNode *self = (const GskTransformNode *) node;
+
+ *dx = self->dx;
+ *dy = self->dy;
+}
+
/*** GSK_OPACITY_NODE ***/
/**
GskTransform *transform;
float scale_x;
float scale_y;
+ float dx;
+ float dy;
float offset_x_before;
float offset_y_before;
graphene_matrix_t matrix;
static void
extract_matrix_metadata (GskNglRenderModelview *modelview)
{
- float dummy;
-
gsk_transform_to_matrix (modelview->transform, &modelview->matrix);
switch (gsk_transform_get_category (modelview->transform))
{
case GSK_TRANSFORM_CATEGORY_IDENTITY:
+ modelview->scale_x = 1;
+ modelview->scale_y = 1;
+ modelview->dx = 0;
+ modelview->dy = 0;
+ break;
+
case GSK_TRANSFORM_CATEGORY_2D_TRANSLATE:
modelview->scale_x = 1;
modelview->scale_y = 1;
+ gsk_transform_to_translate (modelview->transform,
+ &modelview->dx, &modelview->dy);
break;
case GSK_TRANSFORM_CATEGORY_2D_AFFINE:
gsk_transform_to_affine (modelview->transform,
&modelview->scale_x, &modelview->scale_y,
- &dummy, &dummy);
+ &modelview->dx, &modelview->dy);
break;
case GSK_TRANSFORM_CATEGORY_UNKNOWN:
modelview->scale_x = graphene_vec3_length (&col1);
modelview->scale_y = graphene_vec3_length (&col2);
+ modelview->dx = 0;
+ modelview->dy = 0;
}
break;
*/
if G_LIKELY (category >= GSK_TRANSFORM_CATEGORY_2D_AFFINE)
{
- float dx, dy, scale_x, scale_y;
-
- gsk_transform_to_affine (transform, &scale_x, &scale_y, &dx, &dy);
+ float scale_x = job->current_modelview->scale_x;
+ float scale_y = job->current_modelview->scale_y;
+ float dx = job->current_modelview->dx;
+ float dy = job->current_modelview->dy;
/* Init directly into out rect */
out_rect->origin.x = ((rect->origin.x + job->offset_x) * scale_x) + dx;
{
float dx, dy;
- gsk_transform_to_translate (transform, &dx, &dy);
+ gsk_transform_node_get_translate (node, &dx, &dy);
gsk_ngl_render_job_offset (job, dx, dy);
gsk_ngl_render_job_visit_node (job, child);
gsk_ngl_render_job_offset (job, -dx, -dy);